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Showing posts from January, 2020

Top Organizational Tools for Game Designers

I don’t know about you, but my head is a really messy place to be. As I’m sure many of you know, a crowded mind is one of the drawbacks to being a creative person—   It can’t be helped when you have so many games, books, paintings, songs, or whatever else you make jumping around all the time.   Because of this, I find it helpful to have a very structured, but easily edited, place to store my thoughts, and I thought I’d share three of my favorites with you guys!   Two of them are free, but the third is a physical product which obviously costs money, but it’s worth every penny.   Enjoy! Trello (Free) Trello is one the best tools out there for organization, and I’m sure many of you have already heard of it.   In essence, Trello is like a digital pin-board, but a with a few handy little tricks built in, such as shuffling and programmable buttons.   It’s available on desktop, mobile, and in-browser, with syncing between them all, so if you make some changes on the fly, t

Game Design Predictions for 2020

Hey everybody, I’m back! I hope you guys had a great holiday season, be it spending time with friends and family or just taking a quiet break for a few days.   I know I did, and now I’m ready for a new season of game-making madness! For my first post of the year(and the decade!), I thought I’d give my predictions for what kind of new games will be coming out in 2020.   Now, I obviously don’t have any secret knowledge, just educated guesses based off what I’ve seen through the last few years(also, I’m a member of the tabletop version of the Illuminati— Shh!).   So without further ado, my guesses! Micro Games: Some good evidence for this trend would be the incredibly popular Mint Tin contest at The Game Crafter, as well as the brilliant 18 Card Challenge from Buttonshy Games, particularly September’s ICG contest.   Apparently, micro games are on everyone’s minds, game designers and gamers alike.   The benefits are numerous: low cost, short play time, and easy